![]() Potentially Dangerous alternative prefix `minecraft` for name `protection`, expected `ensorcellation`. The More Player Models mod allows you to quickly change the player model without installing. This could be a intended override, but in most cases indicates a broken mod. Potentially Dangerous alternative prefix `minecraft` for name `shield`, expected `cofh_core`. More Resources from aglerr Player Cosmetics - 3D Models Cosmetic, Wardrobe, Colorable Cosmetic, Backpack And Helmet Cosmetic Make various kinds of cosmetics in various shapes Donations 1.8-1. Potentially Dangerous alternative prefix `minecraft` for name `leather_horse_armor`, expected `cofh_core`. Potentially Dangerous alternative prefix `minecraft` for name `diamond_horse_armor`, expected `cofh_core`. This could be a intended override, but in most cases indicates a broken mod. Download Mods More Player Models Mod 1.19.1/1.19/1.18/1.17.1/1.17/1.16.5/Forge/Fabric for minecraft. Potentially Dangerous alternative prefix `minecraft` for name `golden_horse_armor`, expected `cofh_core`. This could be a intended override, but in most cases indicates a broken mod. Minecraft 1.17 is here, and the mods are quickly updating Here's my first top 10 Minecraft mods video for 1.17.1, enjoyMy Discord. More Player Models 1.5.1 Mod Minecraft 1.5.1/1.4.7 More Player Models 1.5.1 Mod Features You can change your Model to a female, elf, dwarf, furry or orc in. ![]() Potentially Dangerous alternative prefix `minecraft` for name `iron_horse_armor`, expected `cofh_core`. ![]() How to use Installing In the save folder of whichever world you want to use this pack in, paste playermodelsdp into the world's datapacks folder. I've tried a few things but haven't found a way to prevent the item to move (even if the arm doesn't move the item does).Īdding duplicate key 'ResourceKey' to registryĬom.song.castle_in_the_sky.CastleInTheSky Player Models A pack for adding and posing player models in Minecraft Java Edition. Public static void onPreRenderPlayer ( final RenderPlayerEvent. Here is just the current state of my code.
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